China has broken new ground with its first true blockbuster video game, "Black Myth: Wukong." But the project has also found itself at the center of a political controversy involving the country's long-standing use of censorship.
The action role-playing game has quickly become a cultural phenomenon in China since its August 20 release. A collaboration between Chinese game developer Game Science and game marketer Hero Games, the game is considered China's first-ever "AAA" game release and has the popularity to show it.
What is China trying to censor? Criticism of Chinese censorship of "Black Myth: Wukong" is "not of the game's source material, design or entertainment value," said Variety. Rather, detractors have "aimed their fire at Game Science and at the kind of censorship of discussion that is commonplace in China but sits less comfortably in the West."
Many prominent game reviewers who were "given advance access reported they had been instructed not to talk about certain topics while livestreaming the game," said NBC News. Specifically, a document provided to these reviewers by Hero Games "listed one 'Do' ('Enjoy the game!') and a number of 'Don'ts,'" NBC said. The "Don'ts" listed in the document included "using 'trigger words' such as 'quarantine,' 'isolation' and 'Covid-19,' as well as discussing politics, 'feminist propaganda' and 'other content that instigates negative discourse.'"
How will this affect China politically? The "global interest in the game also highlighted China's push to exercise its 'soft power,'" said The New York Times. The game is based on a novel, "Journey to the West," which is "considered one of China's four great classics. The game also depicts important cultural landmarks throughout China."
However, the censorship related to Covid comes as Beijing has "sought to rewrite its handling of the pandemic," said the Times. The country's "zero-Covid" policy "helped to contain the virus for almost three years, but it crumbled amid widespread opposition." After the policy ended, censors "erased mentions of many of the hardships, such as extended periods of forced isolation for hundreds of millions of people," and the censorship of "Black Myth: Wukong" appears to be a continuation of that.
Despite this, Chinese gamers have "rallied to the game's defense," said AFP. Some are "painting any criticism" of the product, which is largely "focusing on the lack of diversity in the game, as evidence of foreign bias." |